nisp_destroyall — Destroy all current objects.
nisp_destroyall ( )
This function allows to stop all fast sequences. This might be handy in case of interactive plouf and may allow to reset all "lost" sequences.
nisp_destroyall ( ) // Example of what can go wrong... // We create a first set of random variables. srvx = setrandvar_new( 3 ); // We overwrite the first set, with the same variable. srvx = setrandvar_new( 3 ); // We have lost one setrandvar. // We could recover it with setrandvar_tokens() // To destroy all the lost object, we can as well save // some time and destroy them all at once. nisp_destroyall ( ) // There is no more setrandvar in use. setrandvar_tokens() // Must be []