Inports
| |
In0 | Input #0 |
In1 | Input #1 |
In2 | Input #2 |
In3 | Input #3 |
In4 | Input #4 |
In5 | Input #5 |
In6 | Input #6 |
In7 | Input #7 |
Select | Input select |
Outports
| |
Out | Selected input signal |
Passing through of input signal selected by the select inport:
Select = 0 (DSP): Out = In0
Select = 1 (DSP): Out = In1
...
Select = 7 (DSP): Out = In7
FiP8 | 8 Bit Fixed Point Implementation |
FiP16 | 16 Bit Fixed Point Implementation |
FiP32 | 32 Bit Fixed Point Implementation |
Float32 | 32 Bit Floating Point Implementation |
Float64 | 64 Bit Floating Point Implementation |
Name | FiP8 |
ID | 400 |
Revision | 1.0 |
C filename | Selector_FiP8.c |
H filename | Selector_FiP8.h |
8 Bit Fixed Point Implementation
Data Structure:
Name | FiP16 |
ID | 401 |
Revision | 1.0 |
C filename | Selector_FiP16.c |
H filename | Selector_FiP16.h |
16 Bit Fixed Point Implementation
Data Structure:
Name | FiP32 |
ID | 402 |
Revision | 1.0 |
C filename | Selector_FiP32.c |
H filename | Selector_FiP32.h |
32 Bit Fixed Point Implementation
Data Structure:
Name | Float32 |
ID | 403 |
Revision | 1.0 |
C filename | Selector_Float32.c |
H filename | Selector_Float32.h |
32 Bit Floating Point Implementation
Data Structure:
Name | Float64 |
ID | 404 |
Revision | 1.0 |
C filename | Selector_Float64.c |
H filename | Selector_Float64.h |
64 Bit Floating Point Implementation
Data Structure: